![]() Apparently there's some serious issue, specific to my dev machine, that came out of nowhere this morning and is causing license verification to fail.Īnyone have any idea how I can fix this or, failing that, how I can reach someone at Unity Technologies to get their help fixing it? Try as I may I can't find any option anywhere on their web site to reach a human being for customer service, at a time when I urgently need a live human being, rather than a "open a ticket and we'll try to respond to it within 3 days if you're lucky". but that computer is old and broken, and will take several times longer to do anything on. I tried opening Unity on my old, broken computer that has the same license, and it opens just fine. This creates a new project as expected, but the Unity theme is reverted to a light gray background, rather than the dark mode I'm accustomed to with my license, and once that project is closed, attempting to reopen it is just the same as attempting to open any other Unity project. The one thing that does work, for whatever reason, is creating a new Unity project. It happens no matter which version of Unity I attempt to open, and no matter which project I attempt to open, and nothing I do to attempt to fix it actually works! There was no Windows Update, driver update, or hardware change that could have provoked this. Delete the Unity license file in C:\ProgramData\Unity and recreate it in Unity Hub. ![]() A bit of Googling suggests doing some of the following things, all of which I have tried, to no avail: ![]() Looking at the "Manage license" function in Unity Hub confirms this. It was working just fine this morning, and it doesn't expire for several months yet. I do, in fact, have a valid Unity Editor license. HasEntitlements will fail.īatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 Licenses Updated successfully in LicensingClient Successfully launched and connected to LicensingClient Successfully connected to LicensingClient on channel: LicenseClient-Mason Successfully launched the LicensingClient Failed to connect to channel: LicenseClient-Mason ![]() I looked in the Unity Editor log and found this: ERROR Failed to connect to local IPC Any time I try to launch a project from the Unity Hub, the Unity Hub disappears, the Unity splash screen opens, and then about 3 seconds later the Unity Hub reappears, followed shortly by the Unity splash screen disappearing. When I went to re-launch it from Unity Hub, that's when the nightmare started.Īny time I try to launch a project from the Unity Hub, the Unity Hub disappears, the Unity splash screen opens, and then about 3 seconds later the Unity Hub reappears, followed shortly by the Unity splash screen disappearing. ![]()
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